Following a bit of confusion surrounding the developer of Metal Gear Solid Delta: Snake Eater since the remake’s reveal yesterday, Konami has now clarified Virtuos Studio is indeed supporting development. It’s the team rumours spoke of in the months leading up to the PlayStation Showcase announcement, so it comes as little surprise.
“In addition to Konami’s development team who is involved in the development of the Metal Gear series, the game is fully supported by Virtuos, which is a development company that has been cooperating with the past Metal Gear series,” a spokesperson told Kotaku.
Screenshots released by Konami can be viewed below.
Mostly known for ports, Virtuos has assisted on a number of projects over the past decade. It ported the Final Fantasy X | X-2 HD Remaster to PS3 and PS Vita, brought Batman: Return to Arkham to PS4, and assisted Guerrilla Games with art on Horizon Zero Dawn and last year’s Horizon Forbidden West. Most recently, it produced the poorly-received PS5 remaster of The Outer Worlds. Patches for that version are still ongoing.
Konami said: “We are remaking Metal Gear Solid 3: Snake Eater, one of the most beloved instalments of the Metal Gear series, revealing the origin story of Snake, as Metal Gear Solid Delta: Snake Eater. We are working hard for Metal Gear Solid Delta: Snake Eater to be a faithful recreation of the original story and game design, while evolving the gameplay with stunning visuals and a seamless user experience.” The original voice cast is also confirmed to be returning; David Hayter didn’t speak as Big Boss in the announcement trailer.